British warships exit Gulf as Iran conflict looms for US - serving Royal Navy officer told The National that it was “symptomatic of decades of under-investment”
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The critical thing to understand is namespaces are visibility walls, not security boundaries. They prevent a process from seeing things outside its namespace. They do not prevent a process from exploiting the kernel that implements the namespace. The process still makes syscalls to the same host kernel. If there is a bug in the kernel’s handling of any syscall, the namespace boundary does not help.
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A key principle of the live-service design is server-authoritative data. This means that persistent player data needs to be stored in a remote database, not the player’s local machine. One especially heavy piece of our backend architecture that made this possible was the inventory service. The term “inventory” here is a bit overloaded given just how many of the game’s systems use it. In Towerborne nearly every piece of persistent player data is part of the inventory. Beyond traditional inventory items like weapons and gear, the inventory also includes stats, quest state, conversation history, achievement progress, and more.